Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.
Blur appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Support 2nd · Illusion
Blur
Cast
1 action
Range
Self
Duration
1 min
Save
None
Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.
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Support 2nd · Illusion
Blur
Cast
1 action
Range
Self
Duration
1 min
Save
None
Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.
# Blur
*2nd-level Illusion*
- **Casting time:** 1 act
- **Range:** Self
- **Components:** V
- **Duration:** 1 min (concentration)
- **Role:** Support
- **Source:** System Reference Document 5.1
## Card summary
**Target.** Self
**Effect.** Attackers have disadvantage on attack rolls against you
**Extras.** Concentration, up to 1 minute. Fails vs creatures that don't rely on sight.
## Description
Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.