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Viewpoint facing a druid across a forest clearing, copper-green light flowing from a staff in twisting bands while leaves whirl through dappled sunlight.

Haste

Level 3 · Transmutation · Druid, Sorcerer, Wizard

Buff
speed/AC/action
Range
30 ft
Cast
1 act
Duration
Conc · 1 min
Components
V · S · M

Description

Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action. When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.

Haste appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.