Cantrip

Spell cards you can print

Submit
A padlock springs open on an iron-banded cellar chest as copper-green light flows along the metal, while an elderly halfling bard extends a long arm toward it.

Knock

Level 2 · Transmutation · Bard, Sorcerer, Wizard

Effect
Unlocks object, 60 ft
Range
60 ft
Cast
1 act
Duration
Instant
Components
V

Description

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access. A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked. If you choose a target that is held shut with arcane lock, that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally. When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object.

Knock appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.