You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
Mage Armor appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Support 1st · Abjuration
Mage Armor
Cast
1 action
Range
Touch
Duration
8 hours
Save
None
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
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Support 1st · Abjuration
Mage Armor
Cast
1 action
Range
Touch
Duration
8 hours
Save
None
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
# Mage Armor
*1st-level Abjuration*
- **Casting time:** 1 act
- **Range:** Touch
- **Components:** V, S, M (A piece of cured leather.)
- **Duration:** 8 hr
- **Role:** Support
- **Source:** System Reference Document 5.1
## Card summary
**Touch.** One willing creature wearing no armor
**Effect.** Ends if target dons armor or you dismiss it
## Description
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.