Cantrip

Spell cards you can print

Submit
A frost beam strikes a charging raider on a night stone bridge, ice creeping over his legs and shield as his stride stalls.

Ray of Frost

Cantrip · Evocation · Sorcerer, Wizard

Damage
1d8 cold
Range
60 ft
Cast
1 act
Duration
Instant
Components
V · S

Description

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.

At Higher Levels. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Ray of Frost appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.