Cantrip

Spell cards you can print

A tiefling wizard in a stone wine cellar touches an iron-banded chest, which is dissolving into the floor under green light.

Sequester

Level 7 · Transmutation · Wizard

Effect
Hides target in stasis
Range
Touch
Cast
1 act
Duration
Until dispelled
Components
V · S · M

Description

By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can't be targeted by divination spells or perceived through scrying sensors created by divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.

Sequester appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.