This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.
Warding Bond appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Support 2nd · Abjuration
Warding Bond
Cast
1 action
Range
Touch
Duration
1 hour
Save
None
This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage.
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Support 2nd · Abjuration
Warding Bond
Cast
1 action
Range
Touch
Duration
1 hour
Save
None
This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage.
# Warding Bond
*2nd-level Abjuration*
- **Casting time:** 1 act
- **Range:** Touch
- **Components:** V, S, M (A pair of platinum rings worth at least 50gp each, which you and the target must wear for the duration.)
- **Duration:** 1 hr
- **Role:** Support
- **Source:** System Reference Document 5.1
## Card summary
**Target.** One willing creature you touch
**Effect.** Within 60 ft: +1 AC and saves, resistance to all damage; damage shared with you
**Extras.** Ends at 0 HP, beyond 60 ft, or if recast; you can dismiss as an action
## Description
This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.