You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts. A target must make a dexterity saving throw. The target takes 10d8 lightning damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, one additional bolt leaps from the first target to another target for each slot level above 6th.
Chain Lightning appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Damage 6th · Evocation
Chain Lightning
Cast
1 action
Range
150 ft
Duration
Instant
Save
DEX
You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts.
At higher levels. When you cast this spell using a spell slot of 7th level or higher, one additional bolt leaps from the first target to another target for each slot level above 6th.
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Damage 6th · Evocation
Chain Lightning
Cast
1 action
Range
150 ft
Duration
Instant
Save
DEX
You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts.
At higher levels. When you cast this spell using a spell slot of 7th level or higher, one additional bolt leaps from the first target to another target for each slot level above 6th.
# Chain Lightning
*6th-level Evocation*
- **Casting time:** 1 act
- **Range:** 150 ft
- **Components:** V, S, M (A bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins.)
- **Duration:** Instantaneous
- **Role:** Damage
- **Source:** System Reference Document 5.1
## Card summary
**Target.** One target within 150 ft, then up to three more within 30 ft of it
**Save.** DEX. Fail takes 10d8 lightning, success half
**Upcast.** +1 bolt for each slot level above 6th
## Description
You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts. A target must make a dexterity saving throw. The target takes 10d8 lightning damage on a failed save, or half as much damage on a successful one.
**At Higher Levels.** When you cast this spell using a spell slot of 7th level or higher, one additional bolt leaps from the first target to another target for each slot level above 6th.