A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
Eldritch Blast appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Damage Cantrip · Evocation
Eldritch Blast
Cast
1 action
Range
120 ft
Duration
Instant
Save
None
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level.
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Damage Cantrip · Evocation
Eldritch Blast
Cast
1 action
Range
120 ft
Duration
Instant
Save
None
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level.
# Eldritch Blast
*Evocation cantrip*
- **Casting time:** 1 act
- **Range:** 120 ft
- **Components:** V, S
- **Duration:** Instantaneous
- **Role:** Damage
- **Source:** System Reference Document 5.1
## Card summary
**Targets.** One creature within 120 ft; each beam is a separate attack
**Effect.** Ranged spell attack. A hit takes 1d10 force damage.
**Scales.** 2 beams at 5th level, 3 at 11th level, 4 at 17th level
## Description
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.