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A cultist with a raised sword is outlined in glowing amber light amid the rubble of a ruined chapel, the crates beside him rimmed in the same bright glow.

Faerie Fire

Level 1 · Evocation · Bard, Cleric, Druid, Warlock

Buff
Advantage on attacks
Range
60 ft
Cast
1 act
Duration
Conc · 1 min
Area
20 ft cube

Description

Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.

Faerie Fire appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.