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A dusty plain at sunset where lilac light makes a flat road look like a rocky gully around an unchanged abandoned wagon.

Hallucinatory Terrain

Level 4 · Illusion · Bard, Druid, Warlock, Wizard

Effect
Illusory terrain, 150 ft
Range
300 ft
Cast
10 min
Duration
24 hr
Area
150 ft cube

Description

You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road. Manufactured structures, equipment, and creatures within the area aren't changed in appearance.

The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to see through the illusion. If the difference isn't obvious by touch, a creature carefully examining the illusion can attempt an Intelligence (Investigation) check against your spell save DC to disbelieve it. A creature who discerns the illusion for what it is, sees it as a vague image superimposed on the terrain.

Hallucinatory Terrain appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.