You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
At Higher Levels. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
Poison Spray appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
This spell also appears in
SRD 5.2 (2024)System Reference Document 5.2
Tales of the ValiantBlack Flag Reference Document (Tales of the Valiant)
Damage Cantrip · Conjuration
Poison Spray
Cast
1 action
Range
10 ft
Duration
Instant
Save
CON
You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
At higher levels. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
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Damage Cantrip · Conjuration
Poison Spray
Cast
1 action
Range
10 ft
Duration
Instant
Save
CON
You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
At higher levels. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
# Poison Spray
*Conjuration cantrip*
- **Casting time:** 1 act
- **Range:** 10 ft
- **Components:** V, S
- **Duration:** Instantaneous
- **Role:** Damage
- **Source:** System Reference Document 5.1
## Card summary
**Target.** One creature you can see within 10 ft
**Save.** CON. A fail takes 1d12 poison damage.
**Scales.** +1d12 at 5th, 11th, and 17th level
## Description
You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
**At Higher Levels.** This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).